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    Parallel Simulation of Petroleum Reservoir on Clusters

    , M.Sc. Thesis Sharif University of Technology Fardad, Mohammad Hossein (Author) ; Habibi, Jafar (Supervisor)
    Abstract
    The main goal of petroleum reservoir simulation is finding of Pressure (P) and Saturation (S) of fluid in different places of prose media environment of the reservoir in a specific time interval. In this project we will implement a distributed reservoir simulator of a cluster. In fact parallelization of reservoir simulator is finding a method to decompose the reservoir domain into some region and assigning each region to a computer in a cluster of parallel computers in order to minimize the total amount of dependency of regions to each other and messages between nodes in the parallel network according to fluid equation in the system and finaly minimize' the duration of simulation. In this... 

    An efficient population-based simulated annealing algorithm for 0–1 knapsack problem

    , Article Engineering with Computers ; 2021 ; 01770667 (ISSN) Moradi, N ; Kayvanfar, V ; Rafiee, M ; Sharif University of Technology
    Springer Science and Business Media Deutschland GmbH  2021
    Abstract
    0–1 knapsack problem (KP01) is one of the classic variants of knapsack problems in which the aim is to select the items with the total profit to be in the knapsack. In contrast, the constraint of the maximum capacity of the knapsack is satisfied. KP01 has many applications in real-world problems such as resource distribution, portfolio optimization, etc. The purpose of this work is to gather the latest SA-based solvers for KP01 together and compare their performance with the state-of-the-art meta-heuristics in the literature to find the most efficient one(s). This paper not only studies the introduced and non-introduced single-solution SA-based algorithms for KP01 but also proposes a new... 

    An efficient population-based simulated annealing algorithm for 0–1 knapsack problem

    , Article Engineering with Computers ; Volume 38, Issue 3 , 2022 , Pages 2771-2790 ; 01770667 (ISSN) Moradi, N ; Kayvanfar, V ; Rafiee, M ; Sharif University of Technology
    Springer Science and Business Media Deutschland GmbH  2022
    Abstract
    0–1 knapsack problem (KP01) is one of the classic variants of knapsack problems in which the aim is to select the items with the total profit to be in the knapsack. In contrast, the constraint of the maximum capacity of the knapsack is satisfied. KP01 has many applications in real-world problems such as resource distribution, portfolio optimization, etc. The purpose of this work is to gather the latest SA-based solvers for KP01 together and compare their performance with the state-of-the-art meta-heuristics in the literature to find the most efficient one(s). This paper not only studies the introduced and non-introduced single-solution SA-based algorithms for KP01 but also proposes a new... 

    A hybrid variable neighborhood search and simulated annealing algorithm to estimate the three parameters of the Weibull distribution

    , Article Expert Systems with Applications ; Volume 38, Issue 1 , January , 2011 , Pages 700-708 ; 09574174 (ISSN) Abbasi, B ; Niaki, S. T. A ; Khalife, M. A ; Faize, Y ; Sharif University of Technology
    2011
    Abstract
    The Weibull distribution plays an important role in failure distribution modeling of reliability research. While there are three parameters in the general form of this distribution, for simplicity, one of its parameters is usually omitted and as a result, the others are estimated easily. However, due to its more flexibility, when the general form of the Weibull distribution is of interest, the estimation procedure is not an easy task anymore. For example, in the maximum likelihood estimation method, the likelihood function that is formed for a three-parameter Weibull distribution is very hard to maximize. In this paper, a new hybrid methodology based on a variable neighborhood search and a... 

    An analytical performance evaluation for WSNs using loop-free bellman ford protocol

    , Article 2009 International Conference on Advanced Information Networking and Applications, AINA 2009, Bradford, 26 May 2009 through 29 May 2009 ; 2009 , Pages 568-571 ; 1550445X (ISSN); 9780769536385 (ISBN) Baharloo, M ; Hajisheykhi, R ; Arjomand, M ; Jahangir, A. H ; IEEE Computer Society ; Sharif University of Technology
    2009
    Abstract
    Although several analytical models have been proposed for wireless sensor networks (WSNs) with different capabilities, very few of them consider the effect of general service distribution as well as design constraints on network performance. This paper presents a new analytical model to compute message latency in a WSN with loop-free Bellman Ford routing strategy. The model considers limited buffer size for each node using M/G/1/k queuing system. Also, contention probability and resource utilization are suitably modeled. The results obtained from simulation experiments confirm that the model exhibits a high degree of accuracy for various network configurations. © 2009 IEEE  

    Robust multiplicative patchwork method for audio watermarking

    , Article IEEE Transactions on Audio, Speech and Language Processing ; Volume 17, Issue 6 , 2009 , Pages 1133-1141 ; 15587916 (ISSN) Khademi Kalantari, N ; Akhaee, M. A ; Ahadi, M ; Amindavar, H ; Sharif University of Technology
    2009
    Abstract
    This paper presents a Multiplicative Patchwork Method (MPM) for audio watermarking. The watermark signal is embedded by selecting two subsets of the host signal features and modifying one subset multiplicatively regarding the watermark data, whereas another subset is left unchanged. The method is implemented in wavelet domain and approximation coefficients are used to embed data. In order to have an error-free detection, the watermark data is inserted only in the frames where the ratio of the energy of subsets is between two predefined values. Also in order to control the inaudibility of watermark insertion, we use an iterative algorithm to reach a desired quality for the watermarked audio... 

    Numerical modeling of splashing and air entrapment in high-pressure die casting

    , Article International Journal of Advanced Manufacturing Technology ; Volume 39, Issue 3-4 , 2008 , Pages 219-228 ; 02683768 (ISSN) Homayonifar, P ; Babaei, R ; Attar, E ; Shahinfar, S ; Davami, P ; Sharif University of Technology
    2008
    Abstract
    High-pressure die casting (HPDC) is one of the most important manufacturing processes. Air porosity in HPDC parts has many serious effects upon the casting quality. A 3D single-phase code based on the SOLA-VOF algorithm is used for the continuous phase advection during mold filling. In this research, a computational model based on concentration transport equation is used for calculation of air porosity distribution and a mixed VOF-Lagrange algorithm is developed in order to model splashing in HPDC. Finally, Schmid's experimental tests are used to verify the modelling results and the comparison between the experimental data and simulation results has shown a good agreement. © 2007... 

    A distributed topology control algorithm for P2P based simulations

    , Article 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications, DS-RT 2007, Chania, 22 October 2007 through 24 October 2007 ; November , 2007 , Pages 68-71 ; 15506525 (ISSN); 0769530117 (ISBN); 9780769530116 (ISBN) Hariri, B ; Shirmohammadi, S ; Pakravan, M. R ; Sharif University of Technology
    2007
    Abstract
    Although collaborative distributed simulations and virtual environments (VE) have been an active area of research in the past few years, they have recently gained even more attention due to the emergence of online gaming, emergency simulation and planning systems, and disaster management applications. Such environments combine graphics, haptics, animations and networking to create interactive multimodal worlds that allows participants to collaborate in real-time. Massively Multiplayer Online Gaming (MMOG), perhaps the most widely deployed practical application of distributed virtual environments, allows players to act together concurrently in a virtual world over the Internet. IP...