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- Type of Document: Article
- DOI: 10.1109/CADS.2013.6714256
- Publisher: IEEE Computer Society , 2013
- Abstract:
- There are a number of Artificial In elligence (AI) algorithms for implementation of 'Blokus Duo' game. We needed an implementation on FPGA, and moreover, the design had to respond under a given time constraint. In this paper we examine some of these algorithms and propose a heuristic algorithm to solve the problem by considering intelligence, time constraint and FPGA implementation limitations
- Keywords:
- FPGA ; Min-max tree search ; Monte-carlo tree search ; Artificial intelligence ; Field programmable gate arrays (FPGA) ; Heuristic algorithms ; Blokus Duo game ; FPGA implementations ; Monte-Carlo tree searches ; Time constraints ; Tree search ; Computer architecture
- Source: roceedings - 17th CSI International Symposium on Computer Architecture and Digital Systems, CADS 2013 ; 2013 , Pages 149-152 ; 9781479905621 (ISBN)
- URL: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6714256