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- Type of Document: M.Sc. Thesis
- Language: Farsi
- Document No: 54055 (19)
- University: Sharif University of Technology
- Department: Computer Engineering
- Advisor(s): Habibi, Jafar; Hemmatyar, Ali Mohammad Afshin
- Abstract:
- Creative play is both engaging and educational. Finger painting, building with blocks, drawing, or dressing up – all such activities intimately link imagination and self expression with exploration and problem solving. With creative play, children have fun while learning new skills and enhancing their understanding of the world. However, with the popularity and ubiquity of digital devices, an increasing amount of play time happens in the digital world, such as with video games where the link to creativity is sometimes questionable. Instead of creative play, children simply play. In this thesis, we describe the design, development and preliminary evaluation of a novel animation tool for smartphones and tablets, with the goal of improving creativity and problem-solving ability among novice users, mainly young children. The user first draws the objects with markers and crayons on paper and takes a photo with their mobile or tablet to import their drawings into the app as game sprites. They then design their animation scene and point to a part of the character and selecting its animation type from existing buttons. Hence the selected part is animated in a vertex shader while ensuring a smooth transition with the non-painted part. The results of a preliminary evaluation showed that young children enjoyed interacting with our tool and would recommend it to their friends
- Keywords:
- Children ; Creativity ; Gamification ; Ease of Use ; Video Games ; Visual Animation
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